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Factions and standing

Every NPC belongs to a faction. Every player has their own standing with every faction, from 0 to 1000. It is saved per world.

Standing Tier What it means
800 - 1000 Loved
600 - 799 Liked Most companions can be hired from here.
400 - 599 Neutral
200 - 399 Disliked
0 - 199 Hated Most factions shoot on sight.

Built-in factions

Faction You start at Hostile below Notes
Survivors 500 200 Friendly people. Hate the dead and bandits.
Bandits 150 300 Shoot on sight. Killing them raises your standing with them a little; they still won't like you.

Mods built on NPC Utilities add their own factions.

Raising and losing standing

  • Hurting or killing a faction's member lowers your standing with that faction. A kill costs the most; each hit costs a tenth of a kill.
  • Mods can raise standing through quests and dialog.

Warning

Standing is per player. If your friend shoots a survivor, only your friend loses standing.