Combat¶
How NPCs fight with guns¶
- They keep a distance that suits the weapon: about 7 m with a shotgun, 10 m with a pistol, 16 m with a rifle. Rush them and they back off; lose them and they come looking.
- They raise the gun, aim at your chest and fire at the weapon's real rate. Automatics fire in short bursts.
- They have a real magazine and stop to reload.
- They miss. Every NPC has its own accuracy, and hired companions get better with every kill.
Melee¶
Without a gun, or out of ammo, they fight with whatever they hold or with their fists.
Bandits¶
- Bandits attack on sight and taunt you when they pick you as a target.
- Badly hurt (under a quarter of their health), a bandit breaks off and runs.
- Killing bandits doesn't anger anyone you care about.
The dead¶
- Zombies and hunting animals go after NPCs the same way they go after you.
- Gunshots draw the dead. Every shot an NPC fires calls idle zombies within 40 m to come and look, just like your own shots. A firefight between bandits and survivors brings the horde.
- NPCs fight zombies on sight.
Tip
A companion with a rifle on Guard at your base door is a good early-warning system: you'll hear the shots and their call-outs.